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Mobile Technologies for Public Health

Now, more than ever, we rely on mobile technology to connect with others, to find information, and to help us navigate the world around us. With this increase in technology in our daily lives, there is an opportunity to maximize its use in addressing some of our leading social challenges. This summer, the Kent State University (KSU) College of Public, in collaboration with the KSU College of Education, Health, and Human Services, is sponsoring an online learning experience that will introduce high school students (grades 9 – 12) to the use of mobile technologies to solve public health problems and challenges. Students will have the opportunity to learn the basics of game and app development as they engage with the five core areas of public health (Biostatistics, Epidemiology, Health Policy, Environmental Health, and Social & Behavioral Health). Students will compete in teams of 3 to 5 to develop a public health game or app that relates to a public health problem of their choice. Cash prizes will be awarded to the team with the best concept public health game or app (One $500 award and two $250 awards).  The course will run from July 7, 2014 – July 27, 2014. All content will be available online and participants will be asked to submit their work through the course’s online platform. Orientation materials to the course, accessing the site, and program guidelines will also be made available virtually. For more information, contact Diana Kingsbury at dkingsb2@kent.edu  Find some friends, form a team, and sign up today!

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